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Front (U) | Back (U) | Cart (U) | Manual (U) Ref 78085 |
Front scan from VideoGameObsession.com
Mouse Trap™ is the trademark of Exidy Incorporated. ©1981
Printed in U.S.A. Packaged in U.S.A.
Package, Program and Audiovisual ©1982 Coleco Industries, Inc. Amsterdam, New York 12010
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Front (Fr) Ref 7429-4F | Back (Fr) Ref 7429-4F | Cart (Fr) Ref 4L1991 | Manual (Fr) Ref 2L1987 |
French manualscanned by papyrate. |
Mouse Trap est une marque déposée appartenant à Exidy Incorporated Ltd ©1981
Fabriqué au Royaume-Uni
Conception, programme, réalisation du logiciel ©1983
Coleco Industries Inc., New York 12010. Licensié
exclusif Coleco Industries Inc. ©'1983 CBS Toys, a
Division of CBS Inc.' Imprimé en Hollande
Barcode : 5 010779 74294 5
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Box (D) Ref 7429-4D | Cart (D) Ref 4L1990 | Manual (D) Ref 2L1986 |
Mouse Trap™ is the trademark of Exidy Incorporation ©1981
Package ©1983 CBS Toys, a division of CBS Inc. Printed in Holland.
Barcode : 5 010779 74294 5
Australian version:
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Box Ref 7429-4R3 | Cart Ref 4L1988 | Manual Ref 2L2109 |
Mouse Trap™ is the trademark of Exidy Incorporated. ©1981
Package ©1983 CBS Inc., 51 West 52nd Street, N.Y., N.Y. 10019
Program and Audio Visual ©1982 Coleco Industries, Inc.
Made in The U.K. for CBS Electronics, A Division of CBS Records Australia (incorporatedin N.S.W.), 15 Blue Street, North Sidney N.S.W. 2060 Printed in Holland.
ACC 241901
Based on the fun-filled arcade game, Exidy’s Mouse Trap for Colecovision features a cheese-chomping mouse that dash around a maze. Open and shut doors to escape the pursuing cats. Eat a bone, then turn your mouse into a cat-biting dog. But watch out for the treacherous hawk!
Port of Exidy's arcade game released in December 1981. Mousetrap inspired a catchy hit song by Buckner and Garcia called 'Mousetrap' released on the 'Pac-Man Fever' album.
Mouse Trap is one of the first games available at the launch of the ColecoVision. In some countries, it was the pack-in game instead of Donkey Kong.
Mouse Trap was ported to three home systems by Coleco; Coleco's ColecoVision, Mattel's Intellivision, and the Atari 2600.
Many differences between Pac-Man and Mouse Trap are aesthetic: the dots become cheese, the player is a mouse, the ghosts are cats, and power pills are bones that turn the player into a dog.