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Front (U) | Back (U) | Cart (U) | Manual (U) Ref 11051 |
Front scan from VideoGameObsession.com
Back scan by Pixelboy.
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Front (U) | Back (U) | Cart (U) | Manual (U) Ref 11051 |
Scans by Brett McLean.
Mr. Do!™ is a trademark of Universal Co., Ltd. ©1982
Packaged in U.S.A.
Package, Program and Audiovisual ©1983 Coleco Industries, Inc.
Amsterdam, New York 12010 Printed in U.S.A.
Barcode : 0 76930 20538
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Front (Fr) | Back (Fr) | Cart (Fr) Ref 4L2089 |
Manual (Fr) Ref 2L2235 |
Mr Do!™ est une marque déposée appartenant à Universal Co. Ltd ©1982
Fabriqué au Royaume-Uni
Conception, programme, réalisation du logiciel ©1983
Coleco Industries Inc., New York 12010. Licensié exclusif
Coleco Industries Inc. ©'1983 CBS Toys, a Division of CBS Inc.' Imprimé en Hollande
Barcode : 5 010779 74280 8
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Box (UK) Ref 74-280A |
Manual (UK) Ref 2L2233 |
MR. DO!™ is a trademark of Universal Co. Ltd.
© 1982 Universal CO. Ltd.
Program and Audiovisual © 1983 Coleco Industries Inc.
Package © 1983 CBS Toys, a Division of CBS Inc.
Made in England by Ideal Toy Co. Ltd.,
Woodley, Berks.
Printed in Holland.
Barcode : 5 010779 74280 8
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Box (D) |
Alle Rechte, einschließlich Vervielfältigung und des Verleihs, bleiben - auch bei nur auszugsweiser Verwertung - vorbehalten.
MR. DO™ ist das Warenzeichen von Universal Co. Ltd.
© 1982 Universal Co., Ltd.
Package © 1983 CBS Toys, a division of CBS Inc.Printed in Holland.
Barcode : 5010779 74280 8
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Front Ref 7428-0R1 |
Back Ref 7428-0R1 |
Cart Ref 4L2124 |
Manual Ref 2L2236 |
Mr. Do!™ is the trademark of Universal Co., Ltd. ©1982
Package © 1984 CBS Inc.,
51 West 52nd Street, N.Y., N.Y. 10019
Program and Audio Visual ©1983 Coleco Industries, Inc.
Printed in Holland. Packaged in The U.K.
ICC 262201
Front Ref 7428-0R2 |
Back Ref 7428-0R2 |
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Scanned by Ole Nielsen. ©1984 CBS Inc. Mr. Do!©1982 Universal Co., Ltd. |
Spanish version:
Front Ref ECC262201 |
Back Ref ECC262201 |
Cart Ref CC262201 |
Manual Ref ECC262201 |
©1984 CBS Inc. Mr. Do!©1982 Universal Co., Ltd.
Package ©1983 CBS Inc.,
51 West 52nd Street, N.Y., N.Y. 10019
Program and Audio Visual ©1982 Coleco Industries, Inc.
Printed in Spain. Made in Spain
ECC 262201
Mr. Do! is a colourful and addictive maze game in which the player takes on the role of the eponymous Mr. Do, a circus clown who must clear each level of either cherries or monsters. The game's single screen levels are made up of tunnels surrounded by a colourful, soil-like substance. This soil can be dug through to create new tunnels, allowing Mr. Do to escape his enemies and to reach the many cherries that litter the levels. A number of apples are also scattered around each level, and Mr. Do can push them along tunnels (to block and/or kill monsters) or can tunnel beneath them to drop them onto the heads of any pursuing enemies. Mr. Do himself can also be killed by a falling apple.
Mr. Do is armed with a 'Powerball' that can be fired down a tunnel, it will then bounce around the tunnels until it either returns to Mr. Do, or comes into contact with, and kills, one of the level's monsters. The Powerball will only return once Mr. Do has tunneled under more soil. As each level progresses, the monsters themselves start to dig tunnels of their own in their pursuit of Mr. Do. Monsters can also push the apples.
Port of Universal’s arcade game released in 1982.
Remotely similar in gameplay to Namco's popular Dig Dug title, Mr. Do! was also popular and saw release on a variety of home video game consoles and systems. It was the first arcade game to be released as a conversion kit.
One of the differences in the ColecoVision adaptation is, the alphamonster and sidekicks are unable to eat apples, making them easier to crush, but the blue monsters eat the shrubbery and cherries. Another change is, if an alphamonster is over a letter that has already been defeated, the dinosaur monsters just freeze for a few seconds.
James Carter says in the FAQ: If you drop two adjacent apples and get crushed by the first one, you are squished but don't die. You then have to restart the game.
In the FAQ, Norman Sippel says: The pause button is "*". Hit it once for a blank screen with repetitious music; hit it twice more to begin play again.